Company
Room 8 Studio is an international art production and game development outsourcing company.
Position Title
3D Stylized Environment Artist
Responsibilities
- Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and hard‑surface assets.
- Follow and interpret given concepts, including partially ready concepts.
- Produce optimal UV mapping and texture baking (normal, AO, etc.).
- Create stylized textures in Substance Painter and hand‑painted textures.
- Use a modular system for asset creation; create tiles and trims with multiple UV channels.
- Assemble assets into a scene in game engines such as Unreal Engine 4 and Unity.
Qualifications
- Experience in creating high‑poly and low‑poly stylized environment, weapons, and hard‑surface assets.
- Proficient in high‑poly sculpting in ZBrush and low‑poly modeling in M...